LEARNING, GAMING The Massachusetts Institute of Technology has launched the Education Arcade initiative, aimed at exploiting the educational benefits of videogames. The project plans to harness the talents of scholars, international game designers, publishers, educators and policy makers to develop videogames that would be fully incorporated into existing curricula. "We want to lead the change in the way the world learns through computer and video games," says MIT professor Henry Jenkins. "Our mission is to demonstrate the social, cultural and educational potential of games by initiating game development projects. We will also be information public conversations about the broader and sometimes unexpected uses of this emerging art form in education." (Herald Sun 10 Dec 2003) From News Scan Daily.
Posted by sachauncey at December 12, 2003 04:56 PM